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Putri Ayusha QA TesterPA

Putri Ayusha

QA Tester
  • Tarifa aproximada
    300 € /día
  • Experiencia0-2 años
  • Tasa de respuesta100%
  • Tiempo de respuesta1h
El proyecto se dará por comenzado una vez hayas aceptado el presupuesto de Putri.
Localización y desplazamiento
Localización
Barcelona, España
Puede trabajar en tus oficinas en
  • Barcelona y alrededores (hasta 50 kms)
Verificaciones

Código de conducta freelance firmado

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Habilidades profesionales
Sector de especialización
Putri en pocas palabras
Adaptable and quality-focused QA/Video Game Tester with experience in diverse testing environments, including localization for the Indonesian market. My background has provided me with a strong foundation in both manual and automated testing methodologies. I am eager to apply my skills and contribute to delivering high-quality game experiences across a variety of projects, from indie to AAA titles.
Experiencia
  • PTW(Braga
    LQA ame Tester
    septiembre de 2024 - marzo de 2025 (6 meses)
    Portugal
    Responsibilities: Executed gameplay tests across multiple game stages, verifying the functionality of graphics, sound, and control systems. Performed test cases in the target language and culture, validating linguistic accuracy and cultural appropriateness. Identified, documented, and communicated localization and functional bugs using JIRA and Redmine. Reviewed and enhanced translation accuracy utilizing Spreadsheet and XLoc. Ensured cultural relevance in in-game UI, documentation, and graphics. Collaborated with development teams for effective bug reproduction and thorough regression testing.
  • Localsoft, S.L.
    LQA Game Tester
    mayo de 2024 - julio de 2024 (2 meses)
    Málaga, Spain
    Responsibilities: Executed gameplay tests across multiple game stages, verifying the functionality of graphics, sound, and control systems. Performed test cases in the target language and culture, validating linguistic accuracy and cultural appropriateness. Identified, documented, and communicated localization and functional bugs using JIRA and Redmine. Reviewed and enhanced translation accuracy utilizing Spreadsheet and XLoc. Ensured cultural relevance in in-game UI, documentation, and graphics. Collaborated with development teams for effective bug reproduction and thorough regression testing.
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