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Ian Dorado RivillasID

Ian Dorado Rivillas

Gameplay Programmer

180 €/día
Barcelona, ES
3-7 años

Tiempo medio de respuesta: 1h

Acerca de Ian

With over 10 years of experience in game development, spanning self-learning, formal training, and hands-on work, I bring a deep passion for creating engaging and polished gaming experiences.

I co-founded a VR experience company, which led me to pursue a university degree in game design and development. By my second year, with the help of a publisher, I launched my first commercial project. Since then, I’ve worked on multiple titles, including Super Sports Blast and Blightstone at Unfinished Pixel, contributing to gameplay mechanics, AI, and UI implementation.

My main expertise is Unity and C#, but I’ve also worked with C++ and am eager to deepen my knowledge in it. I have experience implementing UI systems, debugging in-house editor tools, and participating in A/B testing to refine gameplay experiences. While I haven’t specialized in mobile development recently, I previously released mobile games through my own company and remain highly engaged in testing and analyzing mobile and hypercasual games.

What excites me most about this opportunity is the chance to collaborate with a passionate team and work on games that resonate with players. I thrive in fast-paced environments, adapt quickly, and am always ready to learn new skills to contribute effectively. Even if there are areas I haven’t fully mastered yet, I approach every challenge with curiosity and dedication.

I’d love the opportunity to discuss how my background and enthusiasm can contribute to your projects. Thank you for your time, and I look forward to hearing from you!
  • Español

    Bilingüe o nativo

  • Inglés

    Competencia profesional básica

  • Catalán

    Bilingüe o nativo

Acepta trabajo presencial
Barcelona (hasta 50 km)

Experiencia

  • Unfinished Pixel
    Gameplay and UI Programmer
    VIDEOJUEGOS & ANIMACIÓN
    septiembre de 2023 - septiembre de 2024 (1 año)
    Barcelona, Spain
    • Worked on their sports games ensuring the proper functioning of the implemented, fixing bugs and implementing new features.
    - Super Sports Blast, Super Volley Blast, Super Soccer Blast, Super Tennis Blast

    • Worked on some UI implementation in RPG turn-based game
    - Blightstone

    • Worked on gameplay development for a yet-to-be-announced game.
    Unity Game design C# Git Desarrollo de videojuegos
  • Trusiga
    Gameplay Programmer
    VIDEOJUEGOS & ANIMACIÓN
    abril de 2021 - enero de 2023 (1 año y 9 meses)
    Barcelona, España
    • Collaboration work with Ramon Nafria. Worked on a 2D adventure game. General programmer.
    - Empatheam
    Game design C# Unity Git Desarrollo de videojuegos
  • Black Alligator
    Co-founder and Gameplay Programmer
    VIDEOJUEGOS & ANIMACIÓN
    junio de 2017 - diciembre de 2018 (1 año y 6 meses)
    Barcelona, Spain
    • Gameplay and Ads implementation in 2 mobile trivia games for Android.
    - Yay or Nay, Which Came First

    • VR gameplay programmer in 2 Escape-Room type projects
    - Gotta Get Going: Steam Smugglers, Captain Goldrush: One more treasure
    Game design Unity VR C# Desarrollo de videojuegos

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Formación

  • Interactive Digital Contents
    Universitat de Barcelona
    2023
    College Degree - Honours: Video Games History
  • 2D/3D Animation, Video Games & Interactive Environments
    ITES
    2017
    Technical Degree

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