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Victor AlamoVA

Victor Alamo

Senior C++ Developer | 3D Simulation & Physics

400 €/día
Valencia, ES
>15 años

Tiempo medio de respuesta: 1h

Acerca de Victor

Senior Software Engineer | Real-Time Simulation, Physics, 3D Graphics, C++ & Python

I am a Senior Computer Engineer with over 15 years of experience specializing in high-performance real-time physics simulation, 3D graphics, and hardware integration.

For the past 12 years, I've been the lead developer and founder of FASTLAP, a professional Driver-in-the-Loop (DiL) simulation software. Through this project, I have developed and delivered custom simulation infrastructure for motorsport and engineering teams, including Toyota Gazoo Racing, AVL, NISMO, and Toyota TCD.

My professional focus covers the following technical areas:
  • High-Performance Computing: C/C++ development optimized for strict real-time application constraints.
  • Simulation & Physics: Architecture and development of custom physics engines, including validated vehicle dynamics models.
  • Graphics: Development of proprietary 3D graphics engines and integration of existing rendering pipelines.
  • Hardware Integration: Connecting software environments with physical hardware, including dynamic motion platforms, VR devices, and telemetry sensor networks.
  • Español

    Bilingüe o nativo

  • Catalán

    Bilingüe o nativo

  • Inglés

    Competencia profesional completa

Acepta trabajo presencial
Valencia (hasta 50 km)

Experiencia

  • FASTLAP Simulation Engineering
    Owner and lead developer
    noviembre de 2013 - febrero de 2026 (12 años y 3 meses)
    • Creator and principal developer of FASTLAP, a proprietary Driver-in-the-Loop (DIL) driving simulation software.
    • Managed and directed the development team (4 engineers).
    • Built and maintained relationships with international clients including AVL (Austria), Toyota TCD (Japan), NISMO (Japan), Toyota Gazoo Racing (Argentina), and Bay Zoltan Research Centre (Hungary).
    • Developed a proprietary graphics engine, dynamic models, and development tools optimized for specific simulation use cases.
    • Implemented GIS, CAD, photogrammetry, and point clouds for the generation of hyper-realistic driving scenarios.
    • Executed hardware integration for dynamic motion platforms, steering/pedal controls, and Virtual Reality (VR) systems.
    • Developed multi-projection visualization systems with motion compensation.
    C++ GIS Simulation Blender
  • Laboratorio de Automóviles (IDF, Universitat Politècnica de València)
    Senior Laboratory Technician
    mayo de 2007 - marzo de 2013 (5 años y 10 meses)
    • Designed and developed real-time driving simulation software and driving simulators (projects: FIAT-DGT, SEMAV, SERCO, G-UPV).
    • Developed dynamic vehicle models and associated research.
    • Designed and programmed real-time and off-line telemetry software.
    • Created control software for MOOG dynamic platforms.
    • Managed sensorization and programming of data acquisition systems.
    • Designed embedded computer vision systems for electric vehicles.
  • Official Chamber of Commerce, Industry and Navigation of Valencia
    IT Department intern
    junio de 2006 - abril de 2007 (10 meses)
    • Performed server administration and network management tasks.
    • Provided maintenance for IT equipment and hardware.

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Formación

  • Computer Engineering
    Universitat Politècnica de València
    2010
    Computer Engineering

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