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Borja GonzálezBG

Borja González

Architect with experience in architecture and Film

225 €/día
Madrid, ES
8-15 años

Tiempo medio de respuesta: 1h

Acerca de Borja

My name is Borja and I am a Spanish Architect .Dirimg My studies I worked for Autodesk in 3dstudio Max and BIM application la as well as engeneering and LiDAR.I then moved to the USA Where I graduated at the Gnomon School of Visual Effects for three years and I got a Job At MPC Montreal after getting certified at Texhnicolors 3ddmp Academy in Matte Painting .I have worked for a few Studios such as Dneg Film Trixter Outpost Vfx etc I’m project like Fast and Furiois 9 and 10 Foundarion Godzilla King Of The Monsters Underwater Loki etc…I am spezialized as an Environment artist and Digital matte painter and My spezialities are Zbrush LiDAR Digital asta and terrains Photoshop Nuke Parametric AI Design Unreal 3d printing and laser cut and etc…
  • Español

    Bilingüe o nativo

  • Inglés

    Competencia profesional completa

Acepta trabajo presencial
Madrid (hasta 50 km)

Experiencia

  • Miopía Vfx
    Matte Painter artist
    CINE & AUDIOVISUAL
    septiembre de 2025 - noviembre de 2025 (2 meses)
    Madrid, España
    I worked as a Mayte painter artist at Miopía Vfx .My tasks included Photoshop Photobashing and camera projections for set extensiones and paintovers as well as some Sky work.I used Photoshop and Nuke as well as some modeling in Maya.I worked on two shows
    Adobe Photoshop VFX
  • OUTPOST VFX,
    out=post Digital Matte Painter Generalist/Enviroment Artist
    mayo de 2021 - octubre de 2023 (2 años y 5 meses)
    My responsabilities at Outpost include the development of 2D and 3d Environements for Film and Tv Episodic. (Fast And Furious X, Foundation, Apple Tv Silo etc).I contributed sculpting terrains in Zbrush and Gaea, Planets model creation, modeling, DMP, Paintovers, Concept design,Camera projections, Comp, texturing and rendering, focused on big extension terrains. contract worked as a Environmemt Generalist mainly doing Layout and then Matchove and Ingestion tasks My responsabilities at Dneg Film were working at Postproduction/Final Stage and Included Digital Matte Painting tasks for Fast and Furious 9 Feature Film. Camera projections, Matte Painting, Set extensions, Camera projection setup in Nuke, projection mesh modeling and render for Comp. Often times shots were based on multi Projection setups so they required 3d work with Clarisse and a little bit of Houdini and every shot was delivered at a Final Stage for Comp.
  • DNEG Film.
    MattePainter Generalist
    CINE & AUDIOVISUAL
    enero de 2020 - diciembre de 2020 (11 meses)
    I worked as a matte painter and 3dgenralist at Dneg film creating environments with Photoshop .The main project was Fast and Furious X and I worked for a Year.Also I developed a project for Supercisor Paul Arion in Unreal Engine

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Formación

  • Bachelor Honour's Degree
    /Gnomon School Of Visual Effects in
    Bachelor Honour's Degree
  • 3D Digital Matte Painter Technicolor/MPC Certified
    3D Digital Matte Painter Technicolor/MPC Certified

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