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Experiencia
- AdobeSenior Software EngineerEDICIÓN DE SOFTWAREjulio de 2020 - junio de 2026 (5 años y 11 meses)New York, NY, USABuilding the bridge between Adobe's creative tools and Frame.io's review and collaboration platform.
- Lead engineer on the V4 UXP panel for After Effects, Frame.io's next-generation integration for Adobe's modern extension platform; coordinating across Adobe's AE platform team on render/export API gaps and upload architecture.
- Authored technical specs adopted as the source of truth for cross-team delivery, covering render/export API gap analysis, upload-and-event architecture, and integration-layer refactors — used to align engineering leads across Frame.io and Adobe's AE team.
- Identified key gaps in the UXP render pipeline — around progress reporting, per-item cancellation, and process spawning — reshaping the panel's upload and progress architecture and steering the team away from subprocess-based approaches.
- Shipped capability gates for new export features and refactored Premiere Pro sequence link/unlink React hooks, cleaning up long-standing technical debt in shared integration code.
- Owned the Frame.io Transfer desktop application (Electron.js + embedded Go binary communicating via IPC) across macOS and Windows, including codesigning, notarization, and release tooling.
- Built Frame.io's developer site from the ground up, shipping API token generation, OAuth app creation, and webhook configuration — measurably increasing external developer engagement and third-party integration activity.
- Drove significant performance and reliability improvements on a download manager featuring progress tracking, speed estimation, and export-progress context architecture used across integration clients.
- Authored in-depth internal training on codesigning, notarization, and the release pipeline, meaningfully lifting the team's ability to ship signed desktop and panel builds independently.
- Earned multiple spot bonuses for technical leadership and delivery on critical integration projects.
- PalomaLead Software EngineerE-COMMERCEmayo de 2019 - junio de 2020 (1 año y 1 mes)New York, NY, USA
- Improved application performance by ~40% through targeted SQL optimization (PostgreSQL EXPLAIN, query restructuring, and index design).
- Designed and shipped the Stripe-powered online payment flow, materially increasing successful transaction throughput and reducing checkout friction.
- Stood up CI/CD pipelines and a robust testing environment on CircleCI, accelerating the team's release cadence and reducing regression risk.
- Lead engineer on both backend (Flask / Python) and frontend (React.js) feature work.
- Hearst Digital MediaLead Software EngineerEDICIÓNjulio de 2018 - abril de 2019 (9 meses)New York, NY, USA
- Developed and maintained Hearst’s new video player UI used by all digital sites (Video.js)
- Increased percentage of video ads view-ability (~20%)
- Made small contributions to Video.JS open source library.
- Technologies: Javascript, Flask (Python), Agile methodologies, Microservice architecture, AWS
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Formación
- B.S. Electrical EngineeringStony Brook University2014