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Experiencia
- ISDINUX/UI Product Designer & Design Chapter Leadmarzo de 2022 - Hoy (4 años y 3 meses)Barcelona, SpainISDIN is a leading pharmacy brand in photoprotection, generating €569M in revenue in 2023. At ISDIN I took on building our own e-commerce from scratch and integrated it with the membership platform in Spain, the U.S., France, Italy, Chile, Colombia, Portugal, Mexico, and Peru:-Increased average order value by 20% through UX improvements-Improved user satisfaction (NPS) to 85%-Achieved a 90% QX Score in appearance, reflecting strong user satisfaction with the user interface-Achieved an 83% user registration rate.On top of that, I worked on Innovation Projects, such as Augmented Reality, and B2B Tools for Pharmacies and Skin Advisors.As a Design Chapter Lead, I overlooked and influenced the overall design strategy, overseeing end-to-end design across teams, conduct usability tests, mentor junior designers and contribute to our Design System while keeping up to date with industry trends.Responsibilities:- Leading the end-to-end design process, from the discovery phase to delivery and constant iteration.- Driving cross-functional collaboration between Engineering, Research, Business, PM.- Staying updated on industry trends and influencing the overall design strategy.- Collaborating cross-functionally to help define product strategy.- Creating user flows, wireframes, prototypes and high-fidelity designs.- Collaborating with developers for design implementation, ensuring a smooth hand-off and working alongside them to deliver high-quality design on launch.- Conducting usability test and leveraging insights to improve the UX.- Applying UX design principles/laws, usability heuristics and behavioral design.- Bringing key stakeholders on board early by sharing work often to ensure proper alignment at key milestones. -Training and uplifting junior designers.- Partnering with other product designers to ensure a coherent, consistent and delightful experience for all our users.- Regularly contributing to our Design System (Yuma).
- ISDINUX/UI Product Designerabril de 2020 - marzo de 2022 (1 año y 11 meses)In 2020, I joined to lead the design of our new B2C Loyalty Program, which I built from scratch: -We have over 400K members worldwide. -Generated 25,000 monthly active users in the loyalty program. -Implemented a system of personalized rewards, resulting in 30% of users redeeming rewards regularly. Responsibilities:- Leading the end-to-end design process, from the discovery phase to delivery and constant iteration.- Driving cross-functional collaboration between Engineering, Research, Business and PM.- Staying updated on industry trends.- Collaborating cross-functionally to help define product strategy.- Creating user flows, wireframes, prototypes and high-fidelity designs.- Collaborating with developers for design implementation, ensuring a smooth hand-off and working alongside them to deliver high-quality design on launch.- Conducting usability test and leveraging insights to improve the user experience.- Applying UX design principles/laws, usability heuristics and behavioral design.
- Evil LoveAdvertising Art Director & UX UI Designerfebrero de 2018 - abril de 2020 (2 años y 2 meses)Barcelona, EspañaResponsabilities:- Leading visual direction for advertising campaigns- Conceptualizing and designing compelling creative solutions- Developing and presenting the projects to clients- Creating design layouts, visual assets and digital products- Overseeing print and digital material production- Strong eye for aesthetics and design- Wireframing- Interaction Design- PrototypingClient: Government of Catalonia
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Formación
- Postgrado, Diseño UX/UIIDEP BARCELONA Escuela Superior de Imagen y Diseño (UAO)2020Postgrado, Diseño UX/UI
- Behavioral Design Bootcamp, Teacher: Dani SolanaThe Behavioral School2023Behavioral Design Bootcamp, Teacher: Dani Solana